![]() ![]() The world is open for you to explore any way you choose. But if you take the time to absorb the backstory through terminals, you unlock a very deep world with very complex philosophical issues. so like windblade said, to get these codes "early" you would have to go near the end of the game by solving the puzzles to get all the codes, which absolutely nullifies the interest of going for the messenger ending in a speedrun. On the surface, Talos Principle is a great puzzle game similar to titles like Portal and Antichamber. ![]() Aren't you supposed to solve the puzzles first ? Like : You enter B5, clear B5 and then only you can speak with Milton and advance. Now with this, this confirms my intuition that it's the fastest ending - of course this is all irrelevant if you are to skip the stars via Sigils of Elohim.īut in order to be able to speak with Milton and advance in the dialogue tree. ![]() This means an Any% run is feasible because you can save doing THIRTY red sigils (you spend 19 to unlock fl.1 plus fl.5) - before I was under the assumption that because one star was restricted upon all floors in the tower, that the messenger ending would then be the slowest. This choice, for some reason, won't give you any of the "images" (including the A04 Floppy) but it will everything else, as well as the audio logs. This will trigger the flag, and later on you'll want to negotiate ("What if I don't like the terms?"). The Talos Principle walkthrough - Tower Level 2 21,353 views 46 Dislike Share Save SipiZork 130 subscribers The Talos Principle walkthrough - Tower Level 2 Almost. As if they're latent, prescribed, pre-scripted, and you're just going through the motions. It's as if the answers you're providing aren't your ideas at all. I finally put my finger on what was bothering me. ![]()
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